Objective: To enable Virtual Try-on of new Tanishq jewelry.
Vossle Feature: Try-Ons
Industry: Jewelry
India’s biggest jewelry retailer, Tanishq, joined hands with Team Vossle to create their own virtual 3D jewelry for the launch of their new collection called ‘Polki’. The idea was to let people virtually try on the jewelry in real life using a camera-equipped device such as a smartphone.
Objective: To turn product packaging into an interactive customer experience
Vossle Feature: Markerless AR
Industry: Food
A leading food brand that produces chips collaborated with Vossle to add an AR-enabled QR Code on their packaging.
By scanning the QR code on the chips’ packet, the customers could experience the chips flowing outside in a fun way. The customers could avail 2GB of additional mobile data to engage with the AR experience that emerged from the chips packet.
Objective: To demonstrate the value of a product with enhanced product visualization.
Vossle Feature: Markerless AR
Industry: Perfume
The client, a perfume brand, created a unique WebAR experience showcasing one of their perfumes packaging beautifully in AR.
The buyers can scan the packaging to trigger the 3D product visualizations of the perfume bottle with flower petals flowing around it.
Objective: To increase customer interaction by creating WebAR Games
Vossle Feature: Games – Shooter
Industry: Gaming
This WebAR game is a basketball game that can be played in the browser. The player has to shoot baskets through the hoop with their finger.
Web-based Games take advantage of in-build browsers on smartphones to allow instant access to AR-based games from anywhere and at any time.
Objective: To make books more interactive for kids
Vossle Feature: Markerless AR
Industry: Travel & Education
The client created this fantasy land to make education fun for kids. With this experience, kids can turn 2-Dimensional image in their books into a 3 dimensional reality.
Objective: To add a new dimension to Entertainment with AR
Vossle Feature: Markerless AR
Industry: Entertainment
The client created this experience to promote their music by bringing their lead guitarist to life for entertainment purposes. The intention here is to enable a “wow” factor with its audience.